using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace FinoBank_Application { public partial class frmSplash : Form { public frmSplash() { InitializeComponent(); } private void frmSplash_Load(object sender, EventArgs e) { timer1.Start(); } private void timer1_Tick(object sender, EventArgs e) { progressBar1.Minimum = 0; progressBar1.Maximum = 100; progressBar1.Value = progressBar1.Value + 1; //this.progressBar1.Increment(1); if (progressBar1.Value <= 0) { lblProgress.Text = "Initializing components..............."; } else if (progressBar1.Value <= 10) { lblProgress.Text = "Loading fonts & Modules..............."; } else if (progressBar1.Value <= 20) { lblProgress.Text = "Appliying themes and graphics..............."; } else if (progressBar1.Value <= 30) { lblProgress.Text = "Collecting Information..............."; } else if (progressBar1.Value <= 40) { lblProgress.Text = "Updating registry..............."; } else if (progressBar1.Value <= 50) { lblProgress.Text = "Loading icons & Settings..............."; } else if (progressBar1.Value <= 80) { lblProgress.Text = "Finalizing..............."; } else if (progressBar1.Value <= 90) { lblProgress.Text = "Almost finished..............."; } else if (progressBar1.Value >= 100) { timer1.Stop(); this.Hide(); frmLogin FrmLogin = new frmLogin(); FrmLogin.Show(); } else { } /* this.progressBar1.Increment(2); if (progressBar1.Value >= progressBar1.Maximum) { //lblProgress.Text = progressBar1.Value.ToString() + "%"; timer1.Stop(); this.Hide(); frmLogin FrmLogin = new frmLogin(); FrmLogin.Show(); //frmMainWindow FrmMainwindow = new frmMainWindow(); //FrmMainwindow.Show(); } */ //if (progressBar1.Value < 100) //{ // progressBar1.Value += 2; //} //else //{ // timer1.Stop(); // frmSplash FrmSplash = new frmSplash(); // FrmSplash.Hide(); // frmMainWindow FrmMainWindow = new frmMainWindow(); // FrmMainWindow.Show(); //} } } } |
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